What Do They Wear?

I used to sing this ditty in the evening during my corporate existence:

“What shall I wear tomorrow? What shall I wear tomorrow? What shirt should I don, what pants should I put on? Oh, what should I wear, what should I wear?” I added more verses over the months, and then some dance steps. It became a whole Gilbert and Sullivan thing.

My wife hated it. I don’t blame her. She has good taste. Her only lapse is me.

The cats also weren’t pleased, giving me the look shared when they deem the food in their bowls unworthy of being eaten.

A confrontation is happening on the Wrinkle. I’m dressing my aliens as part of the scene, as it’s their first full on appearance, forcing me to regurgitate my old song. What do my aliens wear? Novel and movie aliens I’ve known, loved and despised darted through my thinking. My aliens are pretty uniform, partly be genetic exercise, so should they be uniformed? How much clothing is sufficient clothing for these travelin’ space people?

(Could Travelin’ Space People be a punk folk group? “She was on my ship; I shot from the hip. She had four eyes; they were full of surprise.”)

Dressing aliens isn’t an easy exercise, requiring thought about the many roles clothing can play an how these roles are parlayed into their mighty structure.

I think I need more coffee for this. Add some Irish whiskey to the four shots of espresso, please. It’s time to write like mad.

The Pirates

I’m at a point in the novel, Long Summer (sequel to Returnee) where the pirates are about to enter.

Yes, this is science fiction. Yes, these are space pirates (cue dramatic music). Or cue a Monty Python moment.

I always like ‘fly in the ointment’ tales. That’s the pirates’ role in Long Summer. They’re naturally a plot trigger to cause the stories to bank sharply into another direction, bringing the three disparate story lines into contact with one another at last, thirty-five thousand words into the novel. Creating  the pirates enabled me to embark on my favorite fiction writing activity: making things up. In this case, I was given permission to make up the pirate ship and crew. Who are they, why are the pirates, where did they come from and how did they come to have this ship?

The ship is the CSC Narwhal. CSC is Castle Corp Security, a spin-off from the original Castle Corporation that dominates the Returnee series as one a major part of the setting. (The corporation is constantly restructuring, re-organizing, acquiring and divesting.) As Castle Corporation was originally an Anglo-American effort when they first formed on Earth (with roots in 3D printing, with specific focus on home security devices…from there to space), the company sometimes invokes its heritage when naming ships. This was strongly evidenced in the naming of the security ships (the preferred nomenclature over warship). I’d remembered Narwhal from my history lessons, so I looked up Narwhal and confirmed its role in England’s maritime history, confirming it was part of the Arctic Fleet. Two Brit submarines were then named the same, along with a US sub. So, sweet, that worked out.

(I had to refer back to my Returnee notes a little as I worked out that naming, confirming corporations and financial consortiums led the way into space. Governments had little to do with it.)

I then needed to further define my new vessel’s manning, which is complementary to its role. As a security vessel, Narwhal is small, with three squadrons of droid fighters. Why droid fighters? I started with manned weaponry and realized that robots dominate my future. It would be weird to have manned fighters. But humans maintain control….

Essentially, I evolved the Droid Commander. Droid Commanders remotely oversee the flying of four droid fighters simultaneously from pods on the Narwhal. Yes, we have the sophisticated technology to do that in my future. Likewise, Droid Techs remotely manage maintenance/software/hardware, keeping the fighters armed and flying, repairing them via nano-bots, droids and automation.

Each Narwhal squadron has three Droid Commanders, each flying four droid fighters. So each squadron is twelve fighters. Three squadrons, thirty-six fighters, nine each Droid Commanders and techs. A squadron commander coordinates their activities with the ship and mission briefs.

Narwhal is structured to run silent, fast, launching quick strikes and then bailing. Their defensive systems are lightweight and automated. They’re not going to bombard a planet or take on a battleship. They’re more likely to run escort and interdiction missions.

Once I had those things in place, what did I need for manning for the actual ship, the Narwhal? Well, again, it’s automated, and lightly manned. I ended up with three defensive coordinators. Commander, DO, pilots to fly it (in the event of worst case situations), navigator (overseeing the droids and systems), intel officer, techs to treat it.

Shuttles? Escape pods? Logistics? Medical? All done by droids, except I decided the three shuttles would have human pilots. Ten techs oversee droids that do the repairs.

So there it was, forty-seven humans crewing the Narwhal and its squadrons.

Since it’s going head to head with River Styx, the stasis pod ship, I went through the  same exercise for the Styx (which has only light defensive systems). Then I mentally plotted the sequence of events as I walked over here to write today. The twists arose on their own, pleasing and exciting me, further evolving my sketchy plot.

(Quite deliberately, because the pirates are out to disrupt corporate domination of space and human activities, Castle Corporation also owns the River Styx. The pirates love the irony of a ship they appropriated from the Castle Corporation, stretching the truth, as the Castle Corp had spun off the division that owns and operates Narwhal,  attacking another Castle Corp vessel.)

This summarizes my basic writing approach. I begin with a concept or a character. In this case, three ideas came together. That gives me a bare structure. As an analogy, if my novel is a car trip, I’m getting in and pointing the vehicle in the general direction of a horizon I see, with the vaguest idea of what’s over that horizon, and what’s between here and there. That works for each chapter, story line and character arc.

Reflecting on all of this today, I recognize how much my writing approach parallels my other methodologies. As a senior NCO in the USAF, I was always imposing and maintaining order and discipline, but also loved instilling vision in my people about how to improve ourselves and our operations. To do that, I’d simply seize a direction and go for it, correcting as I went. Likewise, in my last position as a data scientist with IBM, when given a challenge, I mentally played with it until something formed, and then I launched myself into it. And in my youth, when I was taking art classes, painting and drawing, sudden inspirations would seize and carry me.

The confrontation between River Styx and Narwhal awaits. Time to write like crazy, at least one more time.

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